﻿package  com.views.interfaces.map {
    import com.data.PlayerInfo;
    import com.views.interfaces.IContent;

    public interface IWorldFrame extends IContent {

        function pass(_arg1:int):void;
        function set playerInfo(_arg1:PlayerInfo):void;
        function updateBodyUrl(_arg1:String=null):void;
        function move(_arg1:int, _arg2:int):void;
        function moveTo(_arg1:int, _arg2:int, _arg3:int=0):void;
        function set dir(_arg1:int):void;
        function get dir():int;

    }
} 
